Skip to content

Commit 2f8a9b4

Browse files
committed
Update Version 0.9.1.5
Changelog Version 0.9.1.5: - fixed multiplayer problem with the game settings with alpha version 0.9.1.5 - released alpha version as beta version Changelog from alpha: - added more variables to debug - fixed problem where CVT-gearbox damage was more than 100% - (not 100% sure) fixed problem where a CVT-repair was started without starting it / vehicle could no longer be started after repair - added game setting to set the amount of the repair costs - added game setting to set the repair length - added game setting to set how often damages occur - added game setting to set the working time (time in which the repair is carried out) - renamed "damages" to "faults" in the english translation - adapted pallet shop icon - added so that the repair length depends on the amount of days per month - remade and fixed problems with the calculation when a repair will be finished - removed upper limit of damages that can be repaired at once (before 12 - now infiite) - fixed problem when starting a repair before 7 am that takes multiple days - repairs can now take more than 2 days - fixed problem where the number of faults counted infinitely high after loading the savegame with alpha version 0.9.1.5
1 parent d6bce56 commit 2f8a9b4

File tree

3 files changed

+6
-3
lines changed

3 files changed

+6
-3
lines changed

FS22_RealisticDamageSystem.zip

33 Bytes
Binary file not shown.

events/SettingsChangeEvent.lua

+3-3
Original file line numberDiff line numberDiff line change
@@ -35,11 +35,11 @@ end
3535

3636
function SettingsChangeEvent:readStream(streamId, connection)
3737
self.CostsState = streamReadInt32(streamId)
38-
self.CostsSetting = streamWriteFloat32(streamId)
38+
self.CostsSetting = streamReadFloat32(streamId)
3939
self.LengthState = streamReadInt32(streamId)
40-
self.LengthSetting = streamWriteFloat32(streamId)
40+
self.LengthSetting = streamReadFloat32(streamId)
4141
self.IntervallState = streamReadInt32(streamId)
42-
self.IntervallSetting = streamWriteFloat32(streamId)
42+
self.IntervallSetting = streamReadFloat32(streamId)
4343
self.OpeningState = streamReadInt32(streamId)
4444
self.OpeningSetting = streamReadInt32(streamId)
4545
self.ClosingState = streamReadInt32(streamId)

modDesc.xml

+3
Original file line numberDiff line numberDiff line change
@@ -39,6 +39,7 @@ Zusätzlich können die Kosten für die Reparatur und die Menge der Schäden im
3939
- Kompatibel mit dem Mod "Fortgeschrittener Farm Manager (Advanced Farm Manager)"
4040
- Kompatibel mit dem Mod "Auto Repair"
4141
- Kompatibel mit dem Mod "Mobile Werkstatt" (ersetzt nicht die Wartungspallete!)
42+
- Kompatibel mit dem Mod "FS22_Real_Vehicle_Breakdowns"
4243
- Ingame Tutorial verfügbar
4344
(Konsolenbefehl "rdsResetTutorial" verfügbar, um das ingame Tutorial für sich selbst neu zu starten)
4445
- Hilfe im ESC-Menü verfügbar
@@ -90,6 +91,7 @@ In addition, the costs for the repair and the amount of damages can be set in th
9091
- Compatible with the mod "Advanced Farm Manager"
9192
- Compatible with the mod "Auto Repair"
9293
- Compatible with the mod "Mobile Workshop" (does not replace the maintenance pallet!)
94+
- Compatible with the mod "FS22_Real_Vehicle_Breakdowns"
9395
- In-game tutorial available
9496
(Console command "rdsResetTutorial" available to restart the in-game tutorial for yourself)
9597
- Help available in the ESC menu
@@ -140,6 +142,7 @@ En outre, les coûts de réparation et le montant des dommages peuvent être dé
140142
- Compatible avec le mod "Advanced Farm Manager"
141143
- Compatible avec le mod "Auto Repair"
142144
- Compatible avec le mod "Atelier Mobile" (ne remplace pas la palette de maintenance !)
145+
- Compatible avec le mod "FS22_Real_Vehicle_Breakdowns"
143146
- Tutoriel disponible dans le jeu
144147
(La commande console "rdsResetTutorial" est disponible pour redémarrer le tutoriel en jeu)
145148
- Aide disponible dans le menu ESC

0 commit comments

Comments
 (0)