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Instead of one PushConstant per entire shader, have one per shader stage instead #395

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Pikachuxxxx opened this issue Dec 26, 2024 · 0 comments
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graphics:DirectX graphics:Vulkan Issue related to Vulkan API implementation

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@Pikachuxxxx
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implement it when it comes to that

@Pikachuxxxx Pikachuxxxx added graphics:Vulkan Issue related to Vulkan API implementation graphics:DirectX labels Dec 26, 2024
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Labels
graphics:DirectX graphics:Vulkan Issue related to Vulkan API implementation
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