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"unit" type condition variable #5783

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emptyrivers opened this issue Mar 29, 2025 · 4 comments
Open

"unit" type condition variable #5783

emptyrivers opened this issue Mar 29, 2025 · 4 comments
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🎨 Feature Request This is a request for a new feature, or an expansion of an existing feature.

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@emptyrivers
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Is your feature request related to a problem? Please describe.
I have an aura designed to track some debuffs in a raid encounter. I want to conditionally alter their appearance depending on if the affected unit is me, or someone else.

Describe the solution you'd like
A condition variable for aura2 trigger, call it "affected unit" i suppose, which allows me to perform a UnitIsUnit(affectedUnit, "player") check similar to unit filters in trigger options.

Describe alternatives you've considered
idk

@emptyrivers emptyrivers added the 🎨 Feature Request This is a request for a new feature, or an expansion of an existing feature. label Mar 29, 2025
@emptyrivers
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a complication: we may implicitly require unit tracking in order to resolve the most general form of this kind of feature - "glow this aura which tracks buff X on nameplate units if the unit is also my target" requires that we also track the target unit, not just the presence of buffs on nameplates.

@InfusOnWoW
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we do have infrastructure for that, that makes it almost easy.

@mrbuds
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mrbuds commented Mar 29, 2025

a complication: we may implicitly require unit tracking in order to resolve the most general form of this kind of feature - "glow this aura which tracks buff X on nameplate units if the unit is also my target" requires that we also track the target unit, not just the presence of buffs on nameplates.

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should only match the debuff on the nameplate of your target if i'm not mistaken, but i understand you want a way to achieve that with conditions

@emptyrivers
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@mrbuds thats not quite right either. what i would want is to display all clones, but highlight via conditions the one affecting

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