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Also, as an aside... I was curious if there's a way to tell magic areas how we want to name the entities.
I name all my enitites with the room name first, that way the sort together in the lists.
So instead of magic_areas_light_groups_parents_bedroom_all_lights
I would like to set it to parents_bedroom_magic_areas_light_groups_all_lights
@GollyJer the entity_id/unique_id of entities is "set on stone" as changing it would break users. You can change the friendly_name to whatever you feel like.
I've narrowed down the cause of this being the area "All Lights" light group controls the "categorized" (overhead, accent etc) light groups not the light entities themselves. I'm unsure if this is really a bug now that I know what's going on.
What I can do is add a check to see if no categorized groups where set, then just do the entities directly.
Leaving open until I have time to dig deeper on this
Per the discussion here,
#475 (comment)
Adding this to bugs for @jseidl to track.
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