-
Notifications
You must be signed in to change notification settings - Fork 46
Error compiling ps2_a_warp shader (ARM64) #117
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Hello, You probably just have to install the DirectX files: |
In the next version coming up in just a few days, you'll be able to hide all the errors! |
Thanks; I ran the wizard to install the DirectX files and rebooted, but still getting the error in Milkdrop3. I believe on ARM64, some DirectX features may not be supported depending on the GPU/driver (based on asking ChatGPT). I ran DxDiag and exported some potentially relevant information: |
Somebody using it on Mac wrote: Maybe this may help too: #66 |
I am running this on a Parallels VM (Windows 11) on an Apple Silicon Mac, so it is using the ARM64 architecture. Sometimes when changing presets I get the error:
Error compiling ps2_a_warp shader:
error X3506: unrecognized compiler target 'ps_4_0'
It doesn't seem to impact the changing of presets, but I'm assuming I'm missing out on some of the warp shaders?
Until this is resolved, would it be at least possible to add a "hide errors" feature so Milkdrop3 could be enjoyed without the distracting error messages (even if we are missing out on something)?
The text was updated successfully, but these errors were encountered: