A simple library for vibe.d adding support for structured Bson data using structs/classes and functions to simplify saving, updating and finding Mongo documents.
Can also be used without MongoDB for Bson (de)serialization.
import vibe.db.mongo.mongo;
import mongoschema;
import mongoschema.aliases : name, ignore, unique, binary;
struct Permission
{
string name;
int priority;
}
struct User
{
mixin MongoSchema; // Adds save, update, etc.
@unique
string username;
@binary()
ubyte[] hash;
@binary()
ubyte[] salt;
@name("profile-picture")
string profilePicture = "default.png";
Permission[] permissions;
@ignore:
int sessionID;
}
// implement these for this example
// if you use static arrays in the functions (like using the std.digest methods)
// you need to call .idup on your arrays to copy them to GC memory, otherwise
// they would corrupt when leaving the stack frame. (returning the function)
ubyte[] generateSalt();
ubyte[] complicatedHashFunction();
User registerNewUser(string name, string password)
{
User user;
user.username = name;
user.salt = generateSalt();
user.hash = complicatedHashFunction(password, user.salt);
user.permissions ~= Permission("forum.access", 1);
// Automatically serializes and puts the object in the registered database
// If save was already called or the object got retrieved from the
// collection `save()` will just update the existing object.
user.save();
// ->
// {
// username: name,
// hash: <binary>,
// salt: <binary>,
// profile-picture: "default.png",
// permissions: [{
// name: "forum.access",
// priority: 1
// }]
// }
return user;
}
// convenience method, could also put this in the User struct
User find(string name)
{
// throws if not found, can also use `tryFindOne` to get a Nullable instead
// of throwing an exception.
return User.findOne(["username": name]);
}
void main()
{
// connect as usual
auto client = connectMongoDB("localhost");
// before accessing any MongoSchemaD functions on a struct, register the
// structs using the `MongoCollection.register!T` function globally.
// Links the `test.users` collection to the `User` struct.
client.getCollection("test.users").register!User;
}