Skip running not idle vrrp scripts #2563
Merged
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This is a fix for a bug introduced during refactoring thread functions in: #1626
When a vrrp script is to be run (initially or after specified interval), first it is checked if it's in IDLE state. If not a log message is printed informing about skipping run due to script being either running or timed out. However despite not being idle the code continues to run new script process.
In heavily loaded systems this caused running multiple instances of vrrp script at the same time.
This patch brings back missing return, which was lost during refactoring.