Mostly a bugfix release, API still at https://twiren.kapsi.fi/doc_v0.8.7/html/
New features:
- Particle system now applies TransformComponent's transform.
- Updated Visual Studio projects to 2022.
- D3D12: Updated DXC to December 2021
- D3D12: DRED 1.2 GPU crash diagnostics
- D3D12: Updated WinPixEventRuntime to 1.0.231030001 and added AMD PIX extensions from RDTS 2023-10-16-1227
Bugfixes:
- Fix Blender exporter to not crash on Blender 3.4.1
- Mesh conversion: Fix index truncation from unsigned int to unsigned short in vertex normal calculation.
- Fix OBJ converter compile error on some compilers due to a missing include.
- Vulkan: Don't assert if queue count is 5 like on RX 7900 XT
- Vulkan: Fix a validation error about shaderStorageImageReadWithoutFormat
- Vulkan: Fix GPU profile duration calculation on NVIDIA
- Vulkan: Don't assume support for memory budget extension, for example NVIDIA on Mesa doesn't support it.
- Metal: Fix using meshes that have PTN channels.
- ThreadGroupTiling: Fix case when Number_of_perfect_tiles equals to zero
- Fix spotlight shadow being weak when caster is close to surface.