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@bioglaze bioglaze released this 02 Jun 15:19
· 10 commits to master since this release

Mostly a bugfix release, API still at https://twiren.kapsi.fi/doc_v0.8.7/html/

New features:

  • Particle system now applies TransformComponent's transform.
  • Updated Visual Studio projects to 2022.
  • D3D12: Updated DXC to December 2021
  • D3D12: DRED 1.2 GPU crash diagnostics
  • D3D12: Updated WinPixEventRuntime to 1.0.231030001 and added AMD PIX extensions from RDTS 2023-10-16-1227

Bugfixes:

  • Fix Blender exporter to not crash on Blender 3.4.1
  • Mesh conversion: Fix index truncation from unsigned int to unsigned short in vertex normal calculation.
  • Fix OBJ converter compile error on some compilers due to a missing include.
  • Vulkan: Don't assert if queue count is 5 like on RX 7900 XT
  • Vulkan: Fix a validation error about shaderStorageImageReadWithoutFormat
  • Vulkan: Fix GPU profile duration calculation on NVIDIA
  • Vulkan: Don't assume support for memory budget extension, for example NVIDIA on Mesa doesn't support it.
  • Metal: Fix using meshes that have PTN channels.
  • ThreadGroupTiling: Fix case when Number_of_perfect_tiles equals to zero
  • Fix spotlight shadow being weak when caster is close to surface.