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golxzn/README.md

Aw, It's so embarrassing you're interesting in my page👉👈

Anyway, I'm a C++ Game Developer, more focusing on engines, ecosystems and tools development.
No, I don't feel pain every timer tick (maybe) 🩸🗡️⏲️, and I really love C++ and Game Engine Development!
Trying to merge a fast development, efficiency and a beauty of code. Some day I'll make a good enough game engine 💭✨🌙 But for now I'm making my collegues a little happier by my work 🧌

🎮 I’m currently working on Chef & Friends (GooglePlay, AppStore) and had been working on CookingDiary (GooglePlay, AppStore, Amazone Store, Microsoft Store) game at the MyTona 🏢


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  1. vulkan-course vulkan-course Public

    Nothing special. I just learn Vulkan in the `static_cast<size_t>(-1)` time.

    C++ 2

  2. render render Public

    ⚙️ just the `gxen` game engine's `render` module ⚙

    C++ 2

  3. filesystem filesystem Public

    Simple filesystem for your application

    C++ 2

  4. seigtm/meov seigtm/meov Public

    Minimalistic Easy Object Viewer: lightweight, fast and easy-to-use 3D object viewer

    C++ 43 3

  5. lox-lang lox-lang Public

    I'm learning how to craft interpreters

    C++